Arche Tower : Sunken on Land
[ About ]
Day 91 of the seal. The Arche corporate tower was locked down after a
"chemical leak". Salvagers dive into it to haul out the servers and
hardware left behind. Han Haewon takes a job from a smiling broker —
and starts getting close to what the tower is hiding.
Turn-based gun-shooting combat: exploit weaknesses, break shields, and find out what the company really wants buried.
[ Controls (keyboard) ]
Up / Down Move forward / back
Left / Right Turn
Q / W Strafe
Z / Enter Confirm (open doors, inspect, talk)
X / Esc Menu / Cancel
Tab / M Map
H Help
L Dialogue & battle log (expand / collapse in battle)
E Haewon's optic eye (finds hidden doors and hazards)
Shift Fast-forward the battle log (or hold Confirm)
[ Controls (gamepad) ]
A Confirm / B Cancel / Y Menu / LT Help / RT Log / Back Map / L3 Optic Eye
[ Use of generative AI ]
Generative AI was used for some of the illustrations and for the
translations (Japanese and English).
This is a demo version. Content is subject to change in the full release.
| Updated | 1 day ago |
| Published | 11 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Terumis |
| Genre | Role Playing |
| Made with | RPG Maker |
| Tags | AI Generated, RPG Maker, RPG Maker MZ, Singleplayer |
| Code license | MIT License |
| Average session | About an hour |
| Languages | English, Japanese, Korean |
| Inputs | Keyboard, Gamepad (any) |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Development log
- Arche Tower Devlog #0: Rainbow Six in RPGMaker?10 days ago





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